Paladin

The paladin is a holy knight, a hybrid class with the ability to play a variety of different roles— healing (holy), tanking (protection), and DPS (retribution). They have blessings that provide useful buffs for other players while withstanding heavy physical damage with plate armor and strong defensive abilities.

Holy
Holy paladins have devoted themselves to healing, with powerful specializations. With their plate armor, Holy paladins are some of the toughest healers in the game. When they need to deal damage, they have access to both ranged and melee Holy attacks.

Protection
Through the Protection spec, paladins gain an increased ability to tank enemies. Paladins are especially well known for their ability to tank many enemies at once with rapid threat production. Strong stamina scaling, simple and very high threat generation, and various abilities make paladins powerful tanks. With plate armor, shields and an array of powerful self-healing and defensive options, Protection paladins are often hard to defeat even without a healer by their side.

Retribution
Retribution paladins favor slow two-handed weapons, causing sudden damage spikes through both melee and spell crits. They favor single-target attacks to build power for AoE. In PvP, Retribution paladins can be very effective off-healers but have poor mobility. Retribution paladins can use powerful augments to buff their damage output.